📌 Role Summary
Develop a high-performance real-time 3D renderer by implementing a unified rendering engine using Rust, based on WebGPU and Blender Cycles. Participate in GPU box testing and performance optimization.
🛠️ Preferred Qualifications
- Experience with Rust + wgpu + WebAssembly
- Understanding of Blender API and Cycles rendering principles
- Experience with Vulkan development
Yêu cầu:
✅ Responsibilities
- Develop a rendering engine using WebGPU
- Integrate Blender Cycles ray tracing technology
Chế độ:
- Full insurance
- 12 days paid leave per year
- Modern working environment, open space, ready equipment
- Friendly, cheerful colleagues, non-toxic, no surveillance cameras
- Holiday bonus, year-end bonus